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Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C

André LaMothe
4.9/5 (27895 ratings)
Description:This unparalleled tutorial details every nuance of using the C language to create lightning-fast games with 3D polygon graphics. Step-by-step instructions guide you through every programming stage. Covers every aspect of 3D polygon video game design, from concept to completion Discusses full modem communications and techniques for creating multi-player 3D video games Includes over 30 shareware games and demos including a shareware paint programWe have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C. To get started finding Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
Format
PDF, EPUB & Kindle Edition
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Release
ISBN
1571690042

Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C

André LaMothe
4.4/5 (1290744 ratings)
Description: This unparalleled tutorial details every nuance of using the C language to create lightning-fast games with 3D polygon graphics. Step-by-step instructions guide you through every programming stage. Covers every aspect of 3D polygon video game design, from concept to completion Discusses full modem communications and techniques for creating multi-player 3D video games Includes over 30 shareware games and demos including a shareware paint programWe have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C. To get started finding Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
Format
PDF, EPUB & Kindle Edition
Publisher
Release
ISBN
1571690042

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