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Classic Game Design [OP]: From Pong to Pacman with Unity

Franz Lanzinger
4.9/5 (32062 ratings)
Description:You too can learn to design and develop classic arcade video games like Pong, Pac-Man, Space Invaders, and Scramble. Collision detection, extra lives, power-ups, and countless other essential design elements were invented by the mostly anonymous designers at the early pioneering companies that produced these great games. In this book you ll go step by step, using modern, free software tools such as Unity3D to create five games in the classic style, inspired by these classics: Pong, Breakout, Space Invaders, Scramble, and Pac-Man. All the source code, art and sound sources for the projects are freely available on the companion DVD or at the book s Web site. You ll discover the fun of making your own games, putting in your own color graphics, adjusting the scoring, coding the AI, and creating the sound effects. You ll gain a deep understanding of the roots of modern video game design: the classics of the seventies and eighties.Features: Uses seven Unity3D projects to allow for quick experimentation with classic game concepts 4-color throughout with companion DVD that includes source code, art, and full projects Includes historical anecdotes direct from one of the fabled Atari coin-op programmers Detailed step-by-step instructions, dozens of exercises, and eight rules of classic game design Contains unique insights on applying classic game design concepts to modern gamesBrief Table of Contents: "1: Introduction. 2: Tools Of the Trade: A Crash Course. 3: Pong. 4: Classic Paddle Game. 5: Breakout. 6: Classic Brick Game. 7: Space Invaders. 8: Classic Vertical Shooter. 9. Scramble. 10: Classic Scrolling Shooter. 11: Pacman. 12: Classic Maze Game. Epilogue. Appendix I: Programming Using UnityScript. Appendix II: Eight Rules of Classic Game Design.We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Classic Game Design [OP]: From Pong to Pacman with Unity. To get started finding Classic Game Design [OP]: From Pong to Pacman with Unity, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
Format
PDF, EPUB & Kindle Edition
Publisher
Release
ISBN
1937585972

Classic Game Design [OP]: From Pong to Pacman with Unity

Franz Lanzinger
4.4/5 (1290744 ratings)
Description: You too can learn to design and develop classic arcade video games like Pong, Pac-Man, Space Invaders, and Scramble. Collision detection, extra lives, power-ups, and countless other essential design elements were invented by the mostly anonymous designers at the early pioneering companies that produced these great games. In this book you ll go step by step, using modern, free software tools such as Unity3D to create five games in the classic style, inspired by these classics: Pong, Breakout, Space Invaders, Scramble, and Pac-Man. All the source code, art and sound sources for the projects are freely available on the companion DVD or at the book s Web site. You ll discover the fun of making your own games, putting in your own color graphics, adjusting the scoring, coding the AI, and creating the sound effects. You ll gain a deep understanding of the roots of modern video game design: the classics of the seventies and eighties.Features: Uses seven Unity3D projects to allow for quick experimentation with classic game concepts 4-color throughout with companion DVD that includes source code, art, and full projects Includes historical anecdotes direct from one of the fabled Atari coin-op programmers Detailed step-by-step instructions, dozens of exercises, and eight rules of classic game design Contains unique insights on applying classic game design concepts to modern gamesBrief Table of Contents: "1: Introduction. 2: Tools Of the Trade: A Crash Course. 3: Pong. 4: Classic Paddle Game. 5: Breakout. 6: Classic Brick Game. 7: Space Invaders. 8: Classic Vertical Shooter. 9. Scramble. 10: Classic Scrolling Shooter. 11: Pacman. 12: Classic Maze Game. Epilogue. Appendix I: Programming Using UnityScript. Appendix II: Eight Rules of Classic Game Design.We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Classic Game Design [OP]: From Pong to Pacman with Unity. To get started finding Classic Game Design [OP]: From Pong to Pacman with Unity, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
Format
PDF, EPUB & Kindle Edition
Publisher
Release
ISBN
1937585972
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