Read Anywhere and on Any Device!

Special Offer | $0.00

Join Today And Start a 30-Day Free Trial and Get Exclusive Member Benefits to Access Millions Books for Free!

Read Anywhere and on Any Device!

  • Download on iOS
  • Download on Android
  • Download on iOS

Adventures in Middle Earth: Player's Guide

James R. Brown
4.9/5 (9840 ratings)
Description:Take your gaming group to Middle-earth™ with this thematic and atmospheric, OGL-compatible setting guide.Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow…In Dale, King Bard sends out a call for brave adventurers to journey to Laketown and assist him in restoring the glory of the North.Adventurers come from all the Free Peoples of Wilderland and beyond, all heeding the call to adventure. Spurred on by diverse callings – whether it be the lure of the road, the hunger for ancient lore, or the simple urge to defend hearth and kin, adventurers from across Wilderland are preparing to explore Middle-earth and to battle the rising threat of The Shadow wherever it may be found.The starting point for Adventures in Middle-earth is the Player's Guide, which gives you the Middle-earth setting-specific rules and guidance to create your characters and adventure in the world of The Hobbit and The Lord of the Rings using the OGL 5e ruleset.Character creation features Cultures and Classes designed for Middle-earth to help you get deep into the setting from the very start of your adventures. New rules add excitement to your journeys and encounters, and chart the corruption of the Shadow in the unwary or unwise.Adventures in Middle-earth: Players Guide contains:• 11 Middle-earth specific playable Cultures• 6 New and unique Classes• 13 New Backgrounds custom-made for Middle-earth• Middle-earth appropriate arms and armour• Unique Journey rules• New rules for Corruption• New Audience rules• Rules for The Fellowship Phase• Middle-earth maps (as the end papers) for Players and LoremastersWe have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Adventures in Middle Earth: Player's Guide. To get started finding Adventures in Middle Earth: Player's Guide, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
223
Format
PDF, EPUB & Kindle Edition
Publisher
Cubicle 7 Entertainment
Release
2016
ISBN

Adventures in Middle Earth: Player's Guide

James R. Brown
4.4/5 (1290744 ratings)
Description: Take your gaming group to Middle-earth™ with this thematic and atmospheric, OGL-compatible setting guide.Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow…In Dale, King Bard sends out a call for brave adventurers to journey to Laketown and assist him in restoring the glory of the North.Adventurers come from all the Free Peoples of Wilderland and beyond, all heeding the call to adventure. Spurred on by diverse callings – whether it be the lure of the road, the hunger for ancient lore, or the simple urge to defend hearth and kin, adventurers from across Wilderland are preparing to explore Middle-earth and to battle the rising threat of The Shadow wherever it may be found.The starting point for Adventures in Middle-earth is the Player's Guide, which gives you the Middle-earth setting-specific rules and guidance to create your characters and adventure in the world of The Hobbit and The Lord of the Rings using the OGL 5e ruleset.Character creation features Cultures and Classes designed for Middle-earth to help you get deep into the setting from the very start of your adventures. New rules add excitement to your journeys and encounters, and chart the corruption of the Shadow in the unwary or unwise.Adventures in Middle-earth: Players Guide contains:• 11 Middle-earth specific playable Cultures• 6 New and unique Classes• 13 New Backgrounds custom-made for Middle-earth• Middle-earth appropriate arms and armour• Unique Journey rules• New rules for Corruption• New Audience rules• Rules for The Fellowship Phase• Middle-earth maps (as the end papers) for Players and LoremastersWe have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Adventures in Middle Earth: Player's Guide. To get started finding Adventures in Middle Earth: Player's Guide, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
223
Format
PDF, EPUB & Kindle Edition
Publisher
Cubicle 7 Entertainment
Release
2016
ISBN

More Books

loader